Mary DeMarle is the Lead Writer and Narrative Designer for the upcoming Deus Ex: Human Revolution, a game which I haven’t shut up about for the last 6 months. Chances are that if you’ve been in earshot of me, you’ve heard me gushing openly about my hopes, dreams, and wishes for Deus Ex, and the absolute rage that will fill me if this game isn’t unreasonably good. No pressure or anything.
Quintin Smith of Rock, Paper, Shotgun, has asked Mary a slew of excellent questions about the game’s story, dialogue, and the creative process that went into creating well-rounded characters whose motivations aren’t just black and white.